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dotnetrobotknifefight [2013/09/09 23:17] – created zimmer62dotnetrobotknifefight [2017/04/05 00:38] (current) – external edit 127.0.0.1
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-[[https://groups.google.com/forum/#!topic/lansing-makers-network/H2Ycka4clho|Google Groups Topic]]+{{:user:zimmer62:img_6639.jpg?direct&600|}}
  
 I bought two FEZ cerbot from GHI I bought two FEZ cerbot from GHI
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 The robots have a pair of reflectivity sensors on the front.  Should be pretty easy to have the bot turn around and avoid the edges. The robots have a pair of reflectivity sensors on the front.  Should be pretty easy to have the bot turn around and avoid the edges.
 +
 +[[https://groups.google.com/forum/#!topic/lansing-makers-network/H2Ycka4clho|Google Groups Topic]]
  
 I have mounted IR compound eye's to each robot using the exact same build procedure so the robots will have identical hardware... for now. I have mounted IR compound eye's to each robot using the exact same build procedure so the robots will have identical hardware... for now.
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 +{{:user:zimmer62:img_6640.jpg?direct&200|}}{{:user:zimmer62:img_6641.jpg?direct&200}}{{:user:zimmer62:img_6643.jpg?direct&200|}}{{:user:zimmer62:img_6642.jpg?direct&200|}}
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 I envision having a balloon kill switch, and a IR start command to start the fight. I envision having a balloon kill switch, and a IR start command to start the fight.
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 I like how i3 has an overhead camera tracking the locations to be beamed to the robots for further usage, not sure if I'll get that extreme or not though. I like how i3 has an overhead camera tracking the locations to be beamed to the robots for further usage, not sure if I'll get that extreme or not though.
 http://www.youtube.com/watch?v=exUIDctnmfQ http://www.youtube.com/watch?v=exUIDctnmfQ
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 +Useful information on using the [[http://3amcode.blogspot.com/2012/05/net-gadgeteer-object-tracking-using-ir.html|IR Compound Eye with Gadgeteer]]
 +
 +Todo:
 +  - Determine how multiple robots will be able to use IR sensors at the same time
 +     * One possible method would be to have them take turns and signal when it's safe for the other to turn on it's IR.  I would think some experimentation would be needed to have this work
 +  - Define rules
 +  - Build battle arena
 +
 +
  

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