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dotnetrobotknifefight [2013/09/09 23:17] zimmer62 created |
dotnetrobotknifefight [2017/04/05 00:38] (current) |
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- | [[https://groups.google.com/forum/#!topic/lansing-makers-network/H2Ycka4clho|Google Groups Topic]] | + | {{:user:zimmer62:img_6639.jpg?direct&600|}} |
I bought two FEZ cerbot from GHI | I bought two FEZ cerbot from GHI | ||
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The robots have a pair of reflectivity sensors on the front. Should be pretty easy to have the bot turn around and avoid the edges. | The robots have a pair of reflectivity sensors on the front. Should be pretty easy to have the bot turn around and avoid the edges. | ||
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+ | [[https://groups.google.com/forum/#!topic/lansing-makers-network/H2Ycka4clho|Google Groups Topic]] | ||
I have mounted IR compound eye's to each robot using the exact same build procedure so the robots will have identical hardware... for now. | I have mounted IR compound eye's to each robot using the exact same build procedure so the robots will have identical hardware... for now. | ||
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+ | {{:user:zimmer62:img_6640.jpg?direct&200|}}{{:user:zimmer62:img_6641.jpg?direct&200}}{{:user:zimmer62:img_6643.jpg?direct&200|}}{{:user:zimmer62:img_6642.jpg?direct&200|}} | ||
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I envision having a balloon kill switch, and a IR start command to start the fight. | I envision having a balloon kill switch, and a IR start command to start the fight. | ||
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I like how i3 has an overhead camera tracking the locations to be beamed to the robots for further usage, not sure if I'll get that extreme or not though. | I like how i3 has an overhead camera tracking the locations to be beamed to the robots for further usage, not sure if I'll get that extreme or not though. | ||
http://www.youtube.com/watch?v=exUIDctnmfQ | http://www.youtube.com/watch?v=exUIDctnmfQ | ||
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+ | Useful information on using the [[http://3amcode.blogspot.com/2012/05/net-gadgeteer-object-tracking-using-ir.html|IR Compound Eye with Gadgeteer]] | ||
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+ | Todo: | ||
+ | - Determine how multiple robots will be able to use IR sensors at the same time | ||
+ | * One possible method would be to have them take turns and signal when it's safe for the other to turn on it's IR. I would think some experimentation would be needed to have this work | ||
+ | - Define rules | ||
+ | - Build battle arena | ||
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