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business_plan [2012/05/09 18:52]
zik [Business Plan]
business_plan [2012/05/09 19:12]
zik
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 Draft: Draft:
 +
 +
 +====== Draft Business Plan Starting From MakeIt Labs ======
 +===== Executive Summary =====
 +
 +MakeIt Labs LLC. is an open-access workshop that will serve people in the North Boston/​Merrimack
 +Valley area. We will provide the equipment, classes and personal help to a membership community that
 +allows them to prototype and develop any idea they can imagine. We are targeting people who have an
 +interest in hands-on skills in a variety of design and manufacturing areas.
 +We focus on developing and fostering a creative community of hands-on individuals,​ and providing them
 +with the tools they need to succeed. The location will have equipment for welding, metalworking,​
 +woodworking,​ plastic-working,​ electronics,​ programming and many other skill sets. There will be regular
 +classes over these areas that will train people to safely work with this equipment and how it can be used
 +to realize their ideas.
 +Owner Joseph Schlesinger is a Systems and Electrical Engineer with a long history of invention and self-
 +started entrepreneurship. He has personal skills in machining, welding, electronics design and
 +programming which he has used to complete numerous cross-disciplinary projects. He has started and
 +run a Convenience store, businesses in Web Design, Defense/​Aerospace Communications and Online
 +Alternative Currency Trading. Invention, prototyping and teaching has been a life-long passion of the
 +owner, and this business will allow him to utilize his skill set and passions into a successful venture.
 +There will be a heavy focus on community. It is the belief and experience of the owner that a strong,
 +active community fosters excitement, passion and innovation that drives members to both stay with the
 +business and come out satisfied with continual completion of projects.
 +Funding will come primarily from membership fees collected by those interested, and from classes held
 +on various topics. Continual investment from the owner to make up initial revenue shortfalls. The
 +business will eventually seek non-profit status and then donations from area business and equipment
 +comes largely from the existing stock of the owner and initial generous members.
 +
 +===== Company Summary =====
 +
 +MakeIt Labs is an Open-Access workshop opening in Lowell, MA. MakeIt Labs is founded on the idea
 +that designing and building your own ideas provides a level of satisfaction unmatched by many
 +consumer activities. MakeIt Labs seeks to capitalize upon this by offering its members the equipment,
 +facilities and knowledge necessary to build their ideas and projects of interest.
 +===== Keys to Success: =====
 +
 +==== 1.1 Competitive Advantage ====
 +
 +The lack of similar locations in an area of the country known for its creative and inventive spirit offers a
 +large, pent up demand for this service. Centralized control offers key competitive advantages over other
 +similar spaces.
 +Almost all similar businesses in this field are structured through a communal, non-profit structure. While
 +the idea is to keep the space as free and creativity-fostering as possible, this structure slows capital
 +acquisition,​ misallocates resources, breeds political infighting and leads to long reaction times to
 +problems that arise.
 +Because MakeIt Labs is structured as a business, and not a communally-organized space, there will be a
 +greater emphasis on increasing revenue. Where research shows that many locations with a similar
 +purpose shy away from increasing revenue for ideological reasons, and to avoid the political infighting
 +that comes with money, the business-organized ownership of MakeIt Labs uses this to its advantage.
 +This income can be effectively re-invested into the kinds of higher-cost,​ high-value equipment that
 +attracts users.
 +Our main keys to success include:
 +  * Creation and maintenance of a strong, vibrant community
 +  * Utilize existing online communities for marketing
 +  * Variety of high-value tools otherwise inaccessible to customers
 +  * Availability of proper training
 +  * Flexible access and use of facilities
 +  * Providing a work area free from intellectual property demands
 +==== 1.2 Mission ====
 +
 +MakeIt Labs offers a productive environment that nurtures innovation. MakeIt Labs will provide the
 +equipment, space and knowledge to attract the area's leading inventors, citizen scientists and general
 +innovators. We offer classes and events that entice new members, while expanding into new areas to
 +keep experienced members coming back, all while fostering a community that cements members into
 +long-term bonds centered on MakeIt Labs.
 +==== 1.3 Objectives ====
 +
 +The objectives of MakeIt Labs are the following:
 +
 +  * Achieve self-sustaining status within the first 6 months
 +  * Provide a rich community of innovation
 +  * Encourage collaboration among local innovators
 +===== Operational Strategy =====
 +
 +==== 2.1 Company Ownership ====
 +
 +MakeIt Labs is a privately owned limited liability corporation operated by and under the sole ownership
 +of Joseph Schlesinger.
 +==== 2.2 Management Team ====
 +
 +MakeIt Labs is run solely by Joseph Schlesinger,​ its founder. Joseph is a life-long hobbyist and maker
 +who has long identified strongly with the culture to which MakeIt Labs will be targeting. The creation of
 +MakeIt Labs comes after Joseph searched for a similar space in the area, asking many of the people that
 +would be interested in such a space, and found no such thing. Also being a life-long entrepreneur with
 +several ventures under his belt, he decided to start MakeIt Labs to satisfy both his own personal need
 +for a workshop, and to provide a way to share his passion for creation. His C.V is listed in the appendix.
 +==== 2.3 Services and Activities ====
 +
 +MakeIt Labs will offer services to entice both existing and potential area innovators. MakeIt Labs will
 +provide design, engineering and fabrication instruction in addition to the use of its facilities.
 +=== 2.3.1 Membership ===
 +
 +Membership offers people the chance to have 24/7 access to the MakeIt Labs facilities. Members will
 +receive discounts on all classes, have the ability to store their projects in on-site lockers and be allowed
 +to come relax with other members at MakeIt Labs. Membership allows people who do not have the
 +tools, space or support to come anytime and be involved in an active community of innovators. No
 +formal qualifications are necessary, beyond a mandatory liability waiver and payment of membership.
 +There will be two tiers of membership: regular and student/​out-of-work. The idea is that students and
 +those who are currently out of work, while able to contribute a great deal of enthusiasm and time to the
 +MakeIt community, aren’t able to provide the financial contributions that full members would be, and
 +should be given lenience, as well as the fact that a reduced membership provides more income than no
 +membership whatsoever.
 +=== 2.3.2 Classes ===
 +
 +MakeIt Labs will offer classes in large number of areas. Classes will be offered to both members (at a
 +discount) and non-members (to draw interested people into membership). Instructors will be chosen on
 +a class-by-class basis both from the member pool and the surrounding area based on their knowledge of
 +the subject matter, experience in the field and ability to effectively teach. MakeIt Labs will focus on
 +teaching the needed information in a casual, hands-on environment that adheres to its culture of strict
 +safety. Classes will be offered both on a regularly scheduled group basis and special individual cases.
 +These classes may or may not require material use charges.
 +Fees for the classes will be based on a combination space usage, instructor, and material fees. Base cost
 +of a class is $20 per session per person. This serves as a base level of income for MakeIt, to recuperate
 +costs for running the event in the facility. This cost will be waived for members, as an incentive for
 +membership. The rest of a cost of a class goes towards covering paying an instructor and/or any
 +consumables used in the process of a class. Classes will be chosen based on the expected level of
 +interest.
 +The courses taught can be broken down into three basic types:
 +== 2.3.2.1 Design/​Engineering ==
 +Design and engineering courses will focus on the planning and theoretical aspect of making things.
 +These courses will provide the overarching concepts that will aid the attendees in analyzing how best to
 +realize their projects, while practicing these skills with free-form hands-on exercises. They may either be
 +short one-session classes, or multiple-session,​ multi-week courses depending on the complexity of the
 +material. An example of this type of class would be Introduction to Micro-controllers
 +== 2.3.2.2 Safety ==
 +
 +Because of the inherently dangerous nature of some of equipment at MakeIt Labs, some will require
 +mandatory safety courses before use is allowed. These courses will be short, one-session introductory
 +courses that focus on proper operation, cleaning and maintenance on either individual pieces or groups
 +of equipment. They will require people knowledgeable in the field. Those who take these courses should
 +at their end feel confident that they can safely begin to use the equipment for their projects. An
 +example of this type of class would be Basics of Arc Welding. While no safety ‘course’ will be required
 +for general membership, a brief overview of the safety policy of the lab will be given upon attaining
 +membership.
 +== 2.3.2.3 Fabrication ==
 +
 +Fabrication courses will offer advanced hands-on techniques and skills that go beyond the minimal level
 +of operation taught by safety courses. These will require a master of the field to teach. They will allow
 +members to begin to fully realize the potential that the area of the course offers. These courses will
 +usually run multiple sessions over the span of several weeks. Students should feel increased confidence
 +at the end of the course that they can use their new skills to tackle a wider variety of projects. An
 +example of this type of class would be TIG Welding for Bicycles.
 +==== Market Analysis Summary ====
 +
 +
 +MakeIt Labs provides a service that is critically lacking in an area with large, pent-up demand. An initial
 +small advertising campaign attracted dozens of potential customers in days. Completing projects is a
 +satisfying experience, as any do-it-yourselfer can attest. Today'​s typical consumer lifestyle leaves many
 +without much realization of this joy. Local innovators with projects that lack the proper equipment or
 +space are often forced to either make due, leading to lack-luster results, or put off projects till 'some
 +day'. The most many people can do is dream. There is no doubt that innovative types would flock at the
 +chance to work on interesting projects, learn valuable new skills and collaborate with like-minded
 +people.
 +=== 3.1 Market Segmentation ===
 +
 +MakeIt Labs has determined that a large portion of potential members will come within a one hour
 +travel time, estimating that 80% will come from within a 30- minutes travel time. The majority of
 +interested people are expected to be people in the engineering profession.
 +We will target engineers, students, artists and people in hands-on fields within 30-minutes of travel. We
 +do not expect people to travel more than an hour to work on projects or take classes. Research into
 +other hackerspaces shows that these are the most prevalent audiences. Age and gender vary wildly,
 +with most coming from an engineering or artistic background.
 +The area is host to an enormous engineering base. Major engineering employers within a 30 minute
 +radius include, but not limited to: IBM, iRobot, Sun, Cisco, Intel, Adobe, Oracle, MIT Lincoln Labs and
 +MITRE. Any one of these is filled with engineers without the multi-disciplinary facilities or freedom to
 +create. Lowell is also home to a major engineering college, UMass Lowell. Lowell is also the center of a
 +thriving art community that would enjoy exploring and creating with the equipment and skills that
 +MakeIt Labs offers.
 +Querying online social networking websites for users with related interests within this travel distance
 +reveals 70,000+ people in the target market.
 +=== 3.2 Service Business Analysis ===
 +
 +MakeIt Labs was started because the founder attempted to find something similar and couldn'​t find
 +anything like it. There is no business in the area that offers a wide variety of hands-on classes in a casual
 +environment,​ or offers the space and/or equipment to work on projects, let alone on a 24/7 basis. While
 +there are clubs for specific interests (Ham Radio, RC models), there is no place in the area for general
 +inventors and innovators to collaborate and create together.
 +=== 3.3 Competition ===
 +
 +Little competition exists for this market in the target area. Vocational schools in the area serve at the
 +secondary-education level and don't offer full use of their facilities. Colleges are limited to a narrow
 +band of students, and don't make their equipment or facilities available. While local technical colleges
 +offer the classes for the skills some may require, they are often targeted at employment. With this, the
 +focus is on teaching certification rather than necessarily then focusing on practical skills. Those purely
 +interested in the creative process are often dissuaded by the high cost and certification-focus of these
 +classes. Employers often discourage working on personal projects at work in order to avoid liability
 +issues. Even when employers allow this kind of activity, employees will often avoid using their facilities
 +to avoid potential intellectual property issues down the line.
 +Within our target market area of 30-minutes of travel time, no other direct competitors exist. The
 +nearest competition is located in Boston, MA, nearly an hour away. For an active hobbyist, it is expected
 +that this travel time is considered too much for a membership.
 +The largest threat would result from a competing hackerspace opening in the nearby area. Because of
 +the potency of bandwagon effect when it comes to hackerspace communities,​ the strategy is to firmly
 +cement a strong MakeIt Labs-centric community.
 +=== 3.4 Marketing Strategy ===
 +
 +We will use established networks and organizations to spread the word, including but not limited to
 +professional engineering organizations such as IEEE and ASME, hobbyist clubs such as RC and Ham radio
 +clubs, online inventors, '​Maker',​ '​DIY'​ and '​hackerspace'​ communities,​ both online and offline. The use
 +of the label ‘hackerspace’ however, should be handled with care. While there is a strong community
 +built up around the use of the term, the prefix of ‘hacker’ can give negative connotations to those who
 +aren’t aware of its meaning. Therefore, the term should be used thoughtfully and selectively when
 +advertising the purpose of the space.
 +== 3.4.1 Online Social Networks ==
 +
 +Marketing will focus on targeting these communities as tightly as possible. Online advertising will be a
 +key component. Using online social networks, advertisements can be delivered directly to people who
 +already express interest in these types of activities.
 +A brief, tightly-budgeted,​ limited-focus 3-day ad campaign on the social networking site Facebook.com
 +attracted over two dozen interested people, 2 of which signed up almost immediately. It is believed
 +that with a mildly expanded budget, better chosen interests, and a longer-running campaign, as well as
 +advertising on a number of other targeted platforms, the results could be drastically improved. Initial
 +results show that an effective initial campaign can be run on the order of $100/month. This can be
 +achieved by focusing on only the most likely potential members, those with highly-aligned interests such
 +as ‘hacking’ or ‘making’. As this pool becomes saturated, and revenue increases, the advertising target
 +can be widened to less-aligned targets such as ‘welding’ or ‘programming’.
 +Potential customers can also be advertised to via the websites they visit. Several online websites are
 +particularly popular with people with the perquisite interests, including makezine.com,​
 +instructables.com and hackaday.com. However, these websites target a very large market
 +geographically,​ unsuitable to a location-driven business. Their most effective use would be to create
 +projects that would get posted on these sites, getting MakeIt free advertising.
 +== 3.4.2 Affiliate Program ==
 +
 +Once sufficient interest has been generated from online advertising,​ and a broad enough network of
 +customers has been established,​ affiliate programs can be started to recruit members. Members will be
 +encouraged to recruit their friends by means of cash handouts upon recruitment (and payment of
 +membership by) people they bring in. Payment will be proportional to the level of membership
 +recruited. i.e. more paid for full members than student members.
 +== 3.4.3 Media Publicity ==
 +
 +The idea of garage-style innovation easily captures media attention, especially when combined with
 +demonstrable projects/​inventions. Members will be actively encouraged to post the progress of their
 +work online via the MakeIt Labs website (http://​makeitlabs.com). Particularly interesting projects,
 +especially those of media interest (green energy, etc) will have MakeIt Labs help in disseminating to the
 +local press, whether it be newspapers, tv news, bloggers, special interest sites, etc.
 +== 3.4.4 Open Houses ==
 +
 +MakeIt Labs will hold monthly open-house sessions where potential members will be encouraged to
 +visit. While potential members will be encouraged to visit anytime, providing a set date for visits
 +provides a no-stress atmosphere for people that would just want to “stop by” without having to
 +announce beforehand. These open houses will be of a casual nature, and not require extensive planning,
 +preparation or cost. They merely serve as an opportunity for people interested to satisfy their curiosity.
 +These open houses will also provide a platform for members to show off their latest projects, providing
 +the deadline that some members will need to motivate themselves.
 +=== 3.5 Location ===
 +
 +The location of the facility was chosen based on access to necessary services and economy.
 +A loading bay door was considered essential for means of carrying in/out heavy equipment and supplies.
 +A door which could have an electronic access lock attached was also considered mandatory. While the
 +preferred layout would have had two separate locations, one for office/​electronics/​computer work and
 +another for dirtier metal/​carpentry/​plastics work, for reasons of economy this was not possible in the
 +first location. It was considered more important to have a location that could accommodate the ‘dirtier’
 +activities, as this is what most people lack in their own condos, apartment, etc.
 +As far as nearby services, it was essential that the location be located nearby to hardware, general and
 +food stores. The current location is down the street from a Target, less than a mile from a Lowes and has
 +a 24/7 Walgreens and a dozen or so restaurants in the area, many open late at night for those night-owl
 +inventors. It is also a quarter mile from the Route 3 Lowell Connector, the major thoroughfare in and out
 +of the city.
 +The street is in the industrial heart of Lowell, and boasts a steel foundry, rapid prototyping business,
 +scrap yard, sheet metal fabrication show, and several automotive and welding businesses, opening up
 +potential teaching and partnership opportunities.
 +=== 3.6 Competitive Edge ===
 +
 +Targeted customers currently spend their time in their making-centric hobbies and projects. What
 +MakeIt Labs provides them, beyond equipment and a knowledge base, is the ability to hang out and
 +interact with other people with similar interests. The key to locking in a customer base will be focusing
 +on establishing a strong MakeIt Labs-centric community. Bandwagon effect applies strongly to
 +hackerspaces. Interesting people producing interesting projects attracts more people of the same type.
 +Being the first open-access workshop in the area provides a firm foundation that potential competition
 +will find hard to overcome.
 +MakeIt Labs will achieve this by focusing on providing the infrastructure for projects and collaboration.
 +Research of other similar ‘hackerspaces’ reveals that projects are largely self-formed by the members.
 +Therefore, MakeIt Labs will focus on providing the proper environment. Collaboration area will set up
 +with a couch, whiteboards,​ computers, projector, snacks and drinks and high-speed wireless internet
 +access. The goal will be to make MakeIt Labs centric part of the creation experience to its members. All
 +of these items are already owned by the owner, and will be transferred to MakeIt as part of the setup
 +process, minimizing startup cost. Additional equipment, along with replacements for broken or
 +damaged equipment,
 +=== 3.7 Risk Factors ===
 +
 +This business poses certain risk factors:
 +
 +  * Sole Ownership
 +  * Liability and Safety Issues
 +  * Membership collection hassles
 +We can minimize certain risk factors by:
 +
 +  * Delegating tasks to the established community
 +  * Fostering a culture of safety
 +  * Authoritative control of facilities
 +  * Carrying adequate insurance
 +  * Minimize collection costs through automated membership system
 +== 3.7.1 Sole ownership ==
 +
 +The fact that MakeIt Labs is run by a single individual is both a key strength and a weakness. The singular
 +point of contact and decision making leads to quick decision uniform to the overall strategy of MakeIt
 +Labs, but leaves the business vulnerable if for some reason the owner is unavailable.
 +Security and financial transactions are largely automated through the use of online billing and bill
 +payment tools. This is to ensure that in the event of absence of the owner for a period of time, the space
 +can continue to run smoothly with minimal intervention.
 +As time progresses with MakeIt Labs, responsibilities for day-to-day operation will be delegated out
 +amongst the more active members of the established community, either through direct election of
 +positions by the owner, or by a more democratic process if deemed appropriate. This will help to further
 +the sense of community within MakeIt Labs. Sole ownership will still be retained for the sake of being
 +able to have swift, final decision making should the need arise, and to address liability/​business
 +concerns.
 +== 3.7.2 Liability and Safety Issues ==
 +
 +MakeIt Labs possesses equipment that makes safety a key concern. Among the collection of equipment
 +in the facility, there will be dangerous equipment that could pose a safety risk to people without the
 +knowledge of how to use them properly.
 +A focus will be on embedding the need for safety in the community. There will be constant reminders in
 +all events/​activities that safety is a top priority at MakeIt Labs. It will be made clear to members at
 +multiple levels that this equipment will be off limits to those who cannot demonstrate the required
 +safety knowledge. Safety courses will be provided by knowledgeable professionals to allow members to
 +access this equipment.
 +As part of the MakeIt Labs security system, multiple cameras will be in place, and gone over from time
 +to time. It will be known to the membership that MakeIt Labs policy that anyone caught using
 +equipment in an unauthorized or unsafe manner will be ejected from the premises and not allowed to
 +return. This practice will be enforced by the owner. The membership will be made aware of the
 +transgression,​ and new codes can be changed as soon as an issue occurs so the member will not be
 +permitted access. These systems are part of the initial setup cost, and require no further purchases
 +beyond routine repair and replacement
 +The aspect that will most influence safety at MakeIt will be establishing a culture of safety. Members will
 +be reminded from the beginning that safety takes priority over everything at MakeIt. Warnings will be
 +posted around dangerous equipment reminded members of their needs for proper knowledge and
 +caution before and during operation.
 +Beyond this, liability waivers and insurance will be a key component to protecting MakeIt Labs from
 +litigation should an accident occur. All members will be required to sign a statement understanding the
 +MakeIt Labs safety policy, and disavowing MakeIt Labs of any and all liability from any harm to one’s self
 +or property while performing MakeIt-related actions.
 +== 3.7.3 Membership Dues Collection ==
 +
 +One of the issues with running a membership-based income model is the time-consuming process of
 +collecting membership fees. Once membership is initially approved, the system will be entirely
 +automated. Membership fees will be collected by a 3rd party online payment collection and the results
 +transmitted to the MakeIt Labs security computer system. Access to the building is controlled by an
 +electronic lock, also controlled by the same computer system. When membership expires, the code used
 +by the member will cease working, requiring them to pay to re-activate it.
 +==== Financial Plan ====
 +=== 4.1 Start-up Funding ===
 +
 +The start-up expenses for MakeIt Labs are minimal. A number of tools are already largely owned by the
 +founder, and tools from interested parties have been offered for use free of cost to MakeIt Labs. Both
 +initial capital expenses and monthly deficits will be covered by the founder until break-even has been
 +achieved.
 +=== 4.2 Important Assumptions ===
 +
 +An important aspect of the operating model is that costs are highly scaled to membership levels. The
 +two largest cost factors, leasing and energy consumption,​ are directly proportional to membership
 +levels. Long-term capital investment is almost non-dependent on the membership size targeted for the
 +initial growth period. This flexibility allows the business to scale its costs dynamically as membership
 +revenue fluctuates, providing a resilient business model.
 +As the shop and its use is the primary interest of the owner, funds will be directed towards growth and
 +expansion of the shop. After the initial break-even period, there is no foreseeable need for outside
 +funding. Additionally,​ while it is believed that the business is ripe for franchising opportunities,​ this is
 +not part of the initial business plan. Effort will be instead be focused on creating a successful enterprise
 +and lab space for the founder. The reasoning for having it remain for profit is two-fold: control and
 +options. The eventual goal of is for it to later service as an incubation chamber for later business ideas
 +and projects of the founder, as well as any that may crop up as a result of the community established.
 +=== 4.3 Accounting, Legal and other services ===
 +
 +To keep operating costs low, accounting will be handled largely by the owner. This is also another
 +reason why an LLC was chosen. Its simplified tax structure makes it easy for the owner to do his own
 +accounting, keeping the costs of outside accounting minimal.
 +Little to no legal expenses are anticipated beyond the initial setup fees. Because of this, the monthly
 +budget for legal and accounting fees will be carried from month-to-month creating a slush fund for
 +unforeseen needs, and will accumulate for a time when it is needed.
 +Given the size of the facility, the need for other 3rd party services such as janitorial are eliminated.
 +=== 4.4 Breakdown of Monthly Expenses ===
 +
 +Rent – Covers the cost of leasing the facilities. Includes ‘triple net’ real estate costs such as grounds
 +maintenance,​ essential repairs to the building, plowing, etc. Does not cover infrastructure
 +improvements.
 +Internet – Cover the cost of internet service. Does not cover phone or television (not needed).
 +Utilities – Covers the cost of electricity (including that involved in cooling) and heating. Costs are
 +projected based on talks with other tenants in nearby units.
 +Equipment Purchase – Covers the cost of both purchasing new equipment and replacing or repairing
 +damaged equipment and infrastructure upgrades.
 +Insurance – Covers the cost of insuring the business from property lost due to theft, and liability
 +coverage against members.
 +Legal/​Accounting/​Etc – Covers the needed end-of-year accounting assistance, Also covers unforeseen
 +legal needs. Monthly budget for legal and accounting fees will be carried from month-to-month creating
 +a slush fund for unforeseen needs, and larger expenses like the end-of-year tax preparation.
 +Maintenance – Covers miscellaneous unforeseen expenses related to keeping the place running.
 +Advertising – Covers the cost of advertising the business. Funds will initially mostly be consumed by
 +online advertising,​ but maybe later include publicity stunts, contests and travel to relevant
 +events/​conferences.
 +==== Appendix A. – Startup Costs ====
 +Provided by Owner Value Cost
 +Couch 400 0
 +Drill Press 200 0
 +Desks 300 0
 +Oscilloscope 300 0
 +Function Generator 200 0
 +Power supply 200 0
 +Mini-Fridge 150 0
 +Computers 500 0
 +Monitors 500 0
 +Shelving 160 0
 +Workbench 100 0
 +Chairs 50 0
 +Small Tables 20 0
 +Printer 100 0
 +Total 3180 0
 +
 +Acquired for Free Value Cost
 +Welder 200 0
 +Drill Press 300 0
 +Microwaves 200 0
 +Workbenches 300 0
 +Chairs 150 0
 +Air Conditioner 250 0
 +Stereo 50 0
 +Total 1450 0
 +
 +Purchased Value Cost
 +Shelving 300 300
 +Paint 100 100
 +Painting supplies 75 75
 +Toiletries 20 20
 +Cleaning supplies 30 30
 +Metal lockers 20 20
 +Air Conditioner Installation 250 250
 +Safety/​Surveillance 300 300
 +Legal Setup 800 800
 +Total 1895 1895
 +
 +Grand Total
 +Value
 +Cost
 +6525
 +1895
 +
 +==== Appendix B. – Cash Flow Analysis ====
 +==== Appendix C. - Projected Operational Earnings ====
 +==== Appendix D. – Sensitivity Analysis - Projected Worst-Case Operational Earnings ====
 +